NOSTALRIUSSeason 3
Permanent progression earned from every Reset
The Soul System is a permanent progression layer: every Reset and Grand Reset grants Soul Points, which you spend across 16 attributes in four categories — Attack, Defense, Support and Misc — to permanently customize your character. Each attribute scales a primary bonus up to its point cap, plus a milestone bonus where only the highest tier reached applies.
The Soul System [S] — four tabs; every attribute shows its cap and milestone tiers, with your available, invested and pending points on top.
Per Reset
+1
Per Grand Reset
+80
Full Progression
700
Soul Points from 300 Resets + 5 Grand Resets
Attributes
16
Soul Points are earned and spent per character, and a reset never takes them back. A full progression yields 700 of them against 1,520 points of total capacity across the 16 attributes — enough to max any seven attributes but never an eighth, so where you invest is a build decision that stays with the character.
Attack
Damage
+15%
Excellent Damage Rate
+10%
Critical Damage Rate
+10%
Double Damage Chance
+4%
Defense
Defense
+15%
Reflect Damage
+4%
Max Health
+20%
Damage Reduction
-3%
Support
Excellent Damage Resistance
+10%
Critical Damage Resistance
+10%
Maximum SD
+10%
All Stats
+180
Misc
Zen Drop
+10%
Experience Rate
+2.5%
Master Experience
+2.5%
HP Recovery
+1%
Values shown are the primary bonus at the maximum point cap; HP Recovery is a share of your maximum health restored per regeneration tick, which runs every 3 seconds. On top of the primary, every attribute grants a stepped milestone bonus at 40 / 70 / 100 points (20 / 40 / 60 for Double Damage and All Stats), and only the highest tier reached applies. Open the Soul System window (hotkey S) in-game to allocate your points. Reflect from every source together — soul points, excellent options and buffs — is capped at 40% of a player’s hit and 50% of a monster’s, and reflected damage is never bounced back.
Wiping and re-allocating all invested points costs 100 W Coin (C), 200 W Coin (P) or 10 Jewels of Bless — and the jewels may come from your Jewel Bank or straight out of your inventory. Invested points can’t be taken back one by one — the paid reset frees them all at once. Every character is also checked against its realm’s budget when it enters the world: one holding more points than its resets have earned is brought down to that amount, and if its invested points are over it, all of them are reset for free so you choose again.